5 of 5 – The Final Chapter Enterprise Incentive Design – The FIRST Thing You Should Do

As I make the transition to the new site I will be publishing updates here that link to the new site and once again urge you to subscribe to updates from the new site. I hope you do subscribe and hope this isn’t too much of a pain for you. Consider subscribing to the the […]
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A New “Paul”Cast – Tie Dyed and Geeked Out!

As I make the transition to the new site I will be publishing updates here that link to the new site and once again urge you to subscribe to updates from the new site. I hope you do subscribe and hope this isn’t too much of a pain for you. Consider subscribing to the the […]
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Enterprise Incentive and Recognition Design – Part 1? – Consider Your Brand

Or is it Part 2 since I posted the intro piece last week? Does the intro count at Part 1? I’m going to say no. The parts are the elements – the Intro/Summary aren’t part of the series. So this series really has 7 parts but only 5 of them are numbered. Confused yet? Good. […]
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Patrick Lynch from the Frontier Group on the #”Paul”Cast

My THE Ohio State University fandom took a hit in this “Paul”Cast  because my guest – Patrick Lynch – got his undergrad at that school up north and then doubled down getting his MBA at its little sister, the Spartans. (O – H…) When I started these “Paul”Casts I wanted to dig into advice people wished they had […]
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Enterprise Incentive and Recognition Design – The 5-Part Series

No one believes because they dissected a frog in High School they are qualified to perform surgery on their pets or heaven forbid another human (well some do but yuck!) Yet when it comes to incentive and recognition program design it seems that a lot of people believe that simply because they have been in […]
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Trips to Win! A New “Paul”Cast

Dang…it’s been over a month since I last posted to this blog. Where was the uprising? I didn’t see my lack of attention here on the news. I didn’t get bucketfuls of letters screaming for a post. I guess I know my true impact. (Hang head, walk slow, play Snoopy music.) But it’s not like […]
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